← Reading listCRASH THE SUPER BOWL
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CASE 247 / Doritos / 2006

Crash the Super Bowl

The chance to make the advertisement became a story that existed before the advertisement aired.

Published by SNS Media Tech

AI-assisted research and analysis for the SNS Creative Fieldbook; published by SNS Media Tech. No named human reviewer is claimed.

Sources reviewed 2026-11-05

Campaign credits belong to the original creators. They did not write or endorse this analysis.

Food & beverageUnited States / global6 min read

Credits: Doritos / Frito-Lay and participating filmmakers. The cited releases do not establish a complete original agency roster, so no agency is inferred.
Recognition: No formal advertising-award claim is made. Audience advertising rankings described by the brand are not presented as juried creative awards.
Launch / edition: 2006. Award years: No award claim.

The problem. The idea. The experience.

Crash the Super Bowl invited people to create Doritos commercials for a chance to have selected work broadcast during the game. PepsiCo’s 2016 account dates the programme’s beginning to 2006. This record groups the continuing competition and later revivals, rather than adding each finalist film or annual edition as a separate case.

How the idea came to life

The 2011 edition invited homemade advertisements, used finalist voting and offered a future project with The Lonely Island. Its release also described a competing professional advertisement and a conditional ranking bonus. These were edition-specific incentives; they should not be assumed to apply to every year of the programme.

How it reached people

Entrants made work, selected finalists attracted voting, and the eventual television airing supplied the culmination. PepsiCo’s 2016 release describes judge selection as well as fan voting, showing that the process was not simply an unrestricted public popularity contest. Creators and ordinary viewers occupied different roles in the same campaign.

Read the data in context.

The numbers below describe different kinds of outcomes. Their date, scope and reporting source are part of the result.

The 2016 release reports nearly 4,500 submissions from 28 countries for that edition and confirms two consumer-created ads aired. Those are brand-reported activity and placement outcomes, not evidence that participation benefited every creator or that the competition alone caused product sales growth.

The creative mechanism.

A clearly bounded creative contest turns media access into a participation incentive

Offer access that matches the effort requested

A creative competition asks participants to spend time and often money before selection. The opportunity must be specific, credible and proportionate to that burden. For small teams, paid commissions or a low-effort invitation may be fairer than speculative finished work. Make eligibility, judging and the actual reward understandable before anyone begins producing.

Design the journey before the winning artifact

The invitation, submission window, shortlist, vote and reveal each give people a reason to return. Map those stages as a coherent story rather than announcing a contest and disappearing until the winner. Keep updates useful and predictable. A smaller number of well-supported contributors can create stronger participation than a large, poorly managed submission pile.

Make rights and moderation operational

User-created work may contain music, performers, trademarks or unsafe behavior the organizer cannot legally publish. Provide clear rights requirements and moderation criteria, then review before public exposure. Do not assume entry transfers every right or that a platform upload constitutes informed consent. A responsible programme includes a route for questions, removal and complaints.

Evaluate creators and viewers separately

Submission volume measures willingness to enter, while viewing measures exposure to selected work. Neither automatically demonstrates satisfaction, fair treatment or purchase intent. Track completion burden, contributor feedback and repeat willingness alongside audience response. If voting is used, assess manipulation and accessibility without collecting more personal information than the selection process genuinely needs.

The intended behavior loop

  1. 01Notice the distinctive invitation
  2. 02Understand the relevant brand role
  3. 03Choose whether to participate
  4. 04Recall or discuss the experience

Growth job: Invite creation → build anticipation through selection → showcase selected work. This is an interpretation of the mechanism, not an audited attribution model.

A direction to take into the room.

Original editorial interpretation and proposed adaptation. This is a proposed adaptation, not historical campaign execution or a forecast.

The transferable principle

Build a fair, bounded creative invitation with a worthwhile reward and a clear sequence from participation to public presentation.

Keep these boundaries

Do not solicit expensive unpaid speculative work, promise exposure as guaranteed career success or reuse submissions beyond clearly agreed rights.

Turn the lesson into a test.

Illustrative adaptation, not a historical campaign fact

A small-team experiment

A local museum pays three adult community contributors a fixed honorarium to produce short original audio introductions to one public exhibition.

Build the test

  1. Use a simple written brief, equal payment and clear limited-use permission.
  2. Offer accessible recording support and an alternative written contribution.
  3. Let visitors vote only on which topic should receive a future commissioned episode.

Measure the right thing

Measure contributor satisfaction, visitor comprehension and production burden separately from listening counts.

Know when to stop

Stop if payment is inadequate for the work, rights are unclear or the vote creates harassment or exclusion.

How this reading fits your brief

Start with the useful part.

Best for: Invite creation → build anticipation through selection → showcase selected work

What to adapt: Build a fair, bounded creative invitation with a worthwhile reward and a clear sequence from participation to public presentation.

Prerequisites: Original creative development; Operational and rights review; A comparison and proportionate measurement.

Smaller-team route: A local museum pays three adult community contributors a fixed honorarium to produce short original audio introductions to one public exhibition. Constraint: Do not solicit expensive unpaid speculative work, promise exposure as guaranteed career success or reuse submissions beyond clearly agreed rights.

Budget: Not established by the cited sources. No cost-fit claim is made.

Trade-offs and evidence: Read the limits below before choosing a test. There is no guaranteed reach, sales lift or ROAS.

Questions for your next brief

  1. What customer tension does a clearly bounded creative contest turns media access into a participation incentive address?
  2. What evidence would distinguish attention from a useful business or social outcome?

Sources & further reading.

Brand and award-entry results are attributed claims, not independent causal audits. Source links open the original third-party pages.

Independent educational analysis of external campaigns. These are not SNS client projects, endorsements or claims of involvement. Campaign facts and reported outcomes are attributed to their sources. Explanations, adaptations and test plans are original analysis and hypotheses, not proven causal findings.